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Loop Variable Capturing Issue in Goroutines Closure

Authors
  • avatar
    Name
    Bowen Y
    Twitter

Summary of the Loop Variable Capturing Issue in Goroutines Closure

Problem Description

In Go, when using a for loop to iterate over elements and launching goroutines within the loop, a common issue arises due to the loop variable being reused across all iterations. Since the loop variable (req in our example) is allocated once and its memory address remains constant, all goroutines that capture this variable end up referencing the same memory location. As a result, they might all see the value of the loop variable from the last iteration, leading to unintended behavior.

Why It Happens

This problem occurs because the loop variable is effectively a reference that is updated with each iteration, but its address does not change. When a goroutine is launched, it captures the current state of the loop variable. However, if the goroutine does not execute immediately, it may capture the variable's value after it has been updated by subsequent iterations, resulting in all goroutines accessing the same final value.

Solution

To ensure that each goroutine gets the correct value corresponding to its iteration, the loop variable should be passed as an argument to the anonymous function (closure) inside the goroutine. This creates a new variable with the same value as the loop variable, ensuring that each goroutine operates on its own copy.

Example

Incorrect Approach:

func Serve(queue chan *Request) {
    for req := range queue {
        go func() {
            process(req) // All goroutines may see the same `req`
        }()
    }
}

Correct Approach:

func Serve(queue chan *Request) {
    for req := range queue {
        go func(req *Request) {
            process(req) // Each goroutine gets its own `req`
        }(req)
    }
}

In the correct approach, req is passed as a parameter to the anonymous function, creating a distinct copy of the variable for each goroutine. This prevents all goroutines from referencing the same memory location and ensures that each one processes the correct request.

Broader Context

This issue is not unique to Go; it can occur in other languages like JavaScript, Python, and Java when closures capture loop variables. The underlying principle is the reuse of a single memory location for the loop variable, which can lead to unexpected behavior in concurrent or asynchronous contexts. The solution typically involves creating a new binding for each iteration, either by passing the variable as an argument or using language-specific constructs that ensure unique instances.